IMPORTANT IF YOU’RE BUILDING ON WIZECRAFT: We have began a transition to using Plots for building instead of worlds. As part of this we will be moving all existing map builds to new plots. If you receive a direct message saying that your map has been moved to a plot, there are two things you […]
Our goal is to keep our Capture The Flag games as balanced as possible, while also adding some randomness. Games are balanced by one of three randomly chosen methods, including: 1) by points, 2) by win percentage and 3) by kills/deaths. Before a game starts, our system creates two player lists. One containing players who […]
ON TEAM BALANCING: We have a new and improved method which prevents games from having the same teams each time. How it works: The balancing system sorts the lobby by player points, putting the players with the highest points at the top of the list. Then it groups the top two players into a pair […]
At Wize this week, we celebrated over 5,000 Capture The Flag games being played by individual players during our “Capture The Bugs” beta period. Thank to everyone who’s helping out!
We’re happy to announce Wize Party Chat! This allows VIP or VIP+ ranks to create parties for chat purposes. Anyone can accept an invitation. This version doesn’t force party members into the party leader’s games. It’s only for chat parties. Parties are limited to the Capture The Flag game nodes (lobbies and games), and do […]
Good news. You can now earn credit bonuses (up to 2X for 4 hours) for voting for Wize on up to four voting sites. Credit Bonuses will help you get Mojos (abilities) faster. Each vote adds 25% to your credit bonus. After each vote, your bonus is activated the next time you start a game. […]
Hey friends and fellow flag thieves! It’s Zeronerve. I’m excited about the future of Wize! I want to give you an update on our progress. First, I need to remind myself why we are here. At Wize, our goals are 1) to build a friendly place where players thrive in creativity and competition, where Capture […]