The past few months have been filled with good news at Wize, but this news eats all the cake. I am absolutely honored and proud to announce @JapanCrafter is now leading our Moderation team. Thank him. Congratulate him. Hug him. Just don’t truce with him!
We’re committed to going legit, full-time, open 24/7 on June 1st! But what does that really mean? Many of us have already been enjoying the fruit of our work together. We’ve been building, coding, playing, and testing for nearly 18 months. Hundreds of hours have been put into this by all the gracious and talented […]
CTB schedule for May: Wednesdays: 6pm CST / 11pm GMT Fridays: 5pm CST / 10pm GMT (earlier to benefit Europe) Saturdays: 6:59pm / 11:59pm GMT (:59 to clarify that it’s saturday GMT)
If you’d like to participate, let me know. Sometimes we get bogged in details and block choices! I’m considering having a Stone Map Build Challenge on our server, where we create a Capture The Flag map with ONLY Minecraft stone blocks (minecraft:stone). No slabs. No other blocks. And the best stone map, judged by our […]
IMPORTANT IF YOU’RE BUILDING ON WIZECRAFT: We have began a transition to using Plots for building instead of worlds. As part of this we will be moving all existing map builds to new plots. If you receive a direct message saying that your map has been moved to a plot, there are two things you […]
ABOUT PLAYER-BUILT MAP SHOWCASES We’ve decided that during our beta period, we’d occasionally like to showcase maps that are made by people in the community. We want map makers to get a chance to play their maps, even if it’s only during our beta. These maps would, of course, need to meet some basic criteria, […]
Our goal is to keep our Capture The Flag games as balanced as possible, while also adding some randomness. Games are balanced by one of three randomly chosen methods, including: 1) by points, 2) by win percentage and 3) by kills/deaths. Before a game starts, our system creates two player lists. One containing players who […]
ON TEAM BALANCING: We have a new and improved method which prevents games from having the same teams each time. How it works: The balancing system sorts the lobby by player points, putting the players with the highest points at the top of the list. Then it groups the top two players into a pair […]
At Wize this week, we celebrated over 5,000 Capture The Flag games being played by individual players during our “Capture The Bugs” beta period. Thank to everyone who’s helping out!
We’re happy to announce Wize Party Chat! This allows VIP or VIP+ ranks to create parties for chat purposes. Anyone can accept an invitation. This version doesn’t force party members into the party leader’s games. It’s only for chat parties. Parties are limited to the Capture The Flag game nodes (lobbies and games), and do […]